Friday, 1 September 2017

Power of Language and Naming (Assasins Creed PSN)



POWER OF LANGUAGE AND NAMING
BY KURT TY





In regards to the topic ‘Space and Place’, I have linked my blog with Tuan’s reading “Language and the Making of Place: A Narrative- Descriptive Approach”. The topic will form around the idea of language and how it defines a sense of place, self or community identity. In the social network of PlayStation, the series of Assassins Creed games became global favourites in the gaming world due to its action-packed adventure platform based on historical events. The game forms in the life of Desmond Miles, who presumably had genetic memories of his ancestors which turned out to be assassins’ who fought for peace and free will centuries ago. In the game’s plot, Desmond is able access his memories through a teleportation device called the “animus” (Fandom, 2015) where he is able to experience the historical setting and occurrences from places like Italy, France and England. The game is also filled with characters that have played a part on their countries history like Leonardo da Vinci, Pope John Paul and Galileo.  

Assassin’s Creed uses the style of language and naming to further distinguish the space in which the character can be found during different scenarios of the game. For example, when Ezio visits the Vatican City in the game; the characters in the current virtual world consists of people speaking Italian and having a strong connection to the catholic church. Using the concept of language and naming within the game allows gamers to identify a sense of community identity and provide the help to identify key people or places in the game which allows them to have a better understanding of the objectives in the game.



In conclusion, language can be foreseen as a form of knowledge and “knowledge is power” according to previous lectures. Without language, the world we live in today will struggle in forms of communication. Language allows people from different parts of the world to be identified within a community and identifying which country or place in the world they belong to. Furthermore, the use of naming relates in the aspect of language as it provides identity on a place, thing or a being.  

Reference:

Fandom http://assassinscreed.wikia.com/wiki/Assassin%27s_Creed_Wiki

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